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Skulking Brute

Skulking Brute CR 1

Source NPC Codex pg. 144
XP 400
Half-orc rogue 2
CE Medium humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +6

Defense

AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 19 (2d8+7)
Fort +1, Ref +5, Will +1
Defensive Abilities evasion, orc ferocity

Offense

Speed 30 ft.
Melee mwk greataxe +5 (1d12+4/x3)
Ranged shortspear +3 (1d6+3)
Special Attacks sneak attack +1d6

Tactics

During Combat The rogue charges at the nearest foe.

Statistics

Str 17, Dex 14, Con 13, Int 8, Wis 12, Cha 10
Base Atk +1; CMB +4; CMD 16
Feats Toughness
Skills Acrobatics +5, Climb +6, Intimidate +7, Perception +6, Ride +2, Sense Motive +6, Stealth +5
Languages Common, Orc
SQ orc blood, rogue talents (bleeding attack +1), trapfinding +1, weapon familiarity
Combat Gear potions of cure light wounds (2), potion of disguise self, potion of divine favor, potion of feather fall, potion of hide from undead; Other Gear chain shirt, masterwork greataxe, shortspear, 59 gp

The skulking brute extorts illegal tolls from travelers, attacking those who refuse to pay.

Blarta

Blarta is a bully, and prefers intimidation to fighting, since it requires less work from him.

Combat Encounters: Blarta might harass the PCs on the road or scout for bandits.

Roleplaying Suggestions: Blarta sees a lot of people on the road, and may know things of interest to the PCs. For the right price, he might even be persuaded to join them, though he’s unreliable at best.